The east


Magic Information

The Earth Sect focus upon power over subtlety, well able of causing earthquakes, landslides, great walls of earth, immense canyons and worse. It is not a Sect that is known for it's careful usage of magic, but more likely to be one that destroys almost everything in the immediate area with the sole aim of obliterating one objective, one person who is a threat to the Caster. Of course this makes the Earth Sect just as effective in siege situations as the Guardians, the two Sects often working together to breach the walls of some rebellious Jump Gate Community and bring the Gate back under Council jurisdiction.

Forbidden Magic
Like all of the Recognized Forms of Magic, Earth Magic is a method for incredibly powerful spells to be cast, and thus, has it's own Forbidden Magic. Locked away by the Magus Council, these Spells are too powerful for any but the most stalwart of heroes to wield.
  • Fissure
    Utilizing this Forbidden Spell, the Caster creates an enormous Fissure in the ground beneath a given person or object; dropping them into the depths of the earth, before the chasm once more seals shut.
  • Force of Earth
    Calling on this Forbidden Spell, the Caster launches a blindingly bright orb of brownish energy which flies at an incredible velocity at it's targets. Upon impact, the orb shatters the object or person by sheer force, then rebounds, seeking a new target. The easiest way to describe such a spell is to say it is a 'Life seeking, multi-shot cannon-ball.'

Sect Political Information

The Earth Sect is the single largest collection of Mages in any power group on Tal'Vorn. As such this gives them a good deal of weight at Council meetings, though the current Lady Earth is generally more inclined to simply preserve her Sects current status, rather then pushing for more power. Indeed she has managed this through much careful negotiation and convoluted alliances, the most important being with the Lord Guardian, Robert LightBringer, the Lord Magus himself. Having the protection and friendship of the Lord Magus has allowed the Earth Sect to oust most of the Order Sect members from their city, Karamaterra.

Dwarves were the first of all the Races to use Earth Magic and use it extensively in all their diggings, using the magics to support tunnels until pillars can be placed, to dig deep mine shafts, to burrow through solid granite and a thousand other things. They also use it when they go to war, calling upon their creator to destroy their foes for them, be it through immense landslides or the lumbering behemoth-like Earth Elementals.

The symbol of the Earth Sect, the great mark that is embossed behind their throne in the Council Chambers, is, obviously enough, an immense craggy mount, called the White Mountain. Not only is it the symbol of the Earth Sect but it's depiction is also holy to the followers of the Earth Lord, Terra.

The Current Lady Earth is Merryn EarthSaviour.

General Allies: Guardian, Research
General Hostilities: Order
Main Goals of the Earth Sect: Increase it's Power Base
To maintain their current Power Base

Racial Magic Users: Dwarves

© Joshua Binks (Paladin), Christopher Riley (Carnage), Brad Rumsey (Lithium), Alicia Rumsey (Escapist) and Vanessa Vaughan (Andanin) 2002 -