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> Il'NiNil H'mor'ain, The voice of the wind, with the right hand bound
DawnGuardian
post Jan 6 2010, 01:12 PM
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Name: Il'NiNil (The voice of the wind)
Titles: H'mor'ain (with the right hand bound)

Alignment: Neutral
Race: Lar’K’Leth
Place of Birth: Lara

Age: 24
Height: 5’7
Weight: Medium

Sect: Scripture
Rank: Acolyte equivalent

- Physical Description -

Il’NiNil stands relatively short with only a medium build, making him small all round. He is an unimpressive figure, his slightly stooped posture only working to decrease his notability further.
The most noticeable thing about the young Lar’K’Leth is probably the work of straps and fabric that form a kind of pagoda sleeve of leathers on his right arm, a relatively heavy garment for one of his kind. The straps extend all the way down his arm and around parts of his fingers, but are less noticeable then the pagoda main body of the sleeve.

The rest of Il’NiNil’s body appears to be dressed as normal, the barky, leafy cloths of his breed covering his relatively plain green flesh.

Knives are stored around Il’NiNils person, but are nearly invisible amongst his leafy clothing to those outside of his race.

His hair is dark and cut short and his eyes relatively plain.

- Personality -

Il’NiNil is quite withdrawn and quiet, not the kind to dance and enjoy himself in obvious ways. H’mor’ain is fascinated with fauna and flora, they are truly his calling, his expertise. He, like many of his species, is still mystified by the forest, as might be expected from one so young in such an amazing place.

Il’NiNil takes a great but silent pride in his prowess at breeding and caring for the tamer denizens of Lathrandar forest. His main charges are the Springsteeds, with the Sky Leaves coming in a close second, although his knowledge extends beyond these two species to a variety of other creatures and plants in Lathrandar.

Groups of hunting or raiding Lar’K’Leth can be given small groups of Springsteed, and from time to time, one of the rarer Sky Leaves can be given out for specialist missions. Often Il’NiNil or another breeder is taken along on the journey, despite being slightly less skilled warriors or hunters they more then make up for this by being able to look after the groups steeds and are decent shock troops upon the Springsteed themselves, acting to stun the target into running into a Lar’K’Leth ambush. Few can control a Springsteed’s movements as easily as H’mor’ain.

The reason for Il’NiNil’s title lies in his mind, the Lar’K’Leth has a psychological defect, some kind of mental irregularity which means, at times, his own right arm attempts to kill him, or those around him.
For this reason Il’NiNil has a special sleeve he calls the H’ain (bind right hand, skill-stopper). This sleeve, when a special tag is pulled upon his left side of the body, restricts his right arm sharply against his body, stoping it from dealing any damage. This restriction is beyond one arms strength to release, and can only be loosened by the readjustment of the clasp on the left side.

- Family -

No immediate known living relatives.

- Combat Experience -

Il’NiNil was trained like all Lar’K’Leth, although most of his combat experience is from Il'Ne'ev back.
H’mor’ain has less combat experience then most others of his kind, although he is probably more skilled with his non-main hand (his left) then most due to his rights tendency to play up at bad times.
From the back of his beast Il’NiNil usual uses a spear of sorts, made entirely from wood and easily replaced, but also easily broken.

- History -

Il’NiNil has spent the majority of his life alone thanks to the horrific events of his early childhood that shaped his reclusive personality. Some time ago one of the many strange flora of Lathrandar, one that gives of a kind of toxin, caused the death and insanity of his mother and father respectively. His father killed himself on the spot due to the effects of the mind altering plant and his mother ran into the forests, never to be heard of again.
The effects of the sinister gas are still upon him to this day, although he himself only gained a whiff of the poison it is the source of the disorder that, at times, makes his own right arm try and murder him.

- Clothing -

Normal Clothing
H’ain

- Equipment -

H’ain - A construct of leather designed to restrain his arm when used.
Knives - Sharpened and mounted upon wooden handles with sliced grooves, H’mor’ain has around twenty knives about as long as a hand hidden around his body, ideal for throwing and deflecting melee attacks.
Spears - Basically simply sharpened sticks, designed to break and stick into whatever target they are struck with, used as part of a Springsteed’s leap for greatest effect. Two upon his back.

- Mounts -

- ’rah’ter - ‘rah’ter, striking arrow, is Il’NiNil’s personal mount, an old Springsteed that is perhaps a little past it’s time, once being H’mor’ain’s father’s favoured mount, it is the only Springsteed that Il’NiNil ACTUALY owns.
Il’NiNill often simply calls this creature ‘ter, meaning arrow. ‘ter is kept relatively shaggy, its long, dark-brown fur making it easier to mount, dismount and control the creature.
‘ter is a docile creature when not threatened, though it will still attack when commanded so, and bravly so. He is a trustworthy steed and rather capable.

- Sky Leaf Seed - In a jar like object, made from wood, that H’mor’ain normaly keeps either upon his back or strapped to his Springsteed, is the two foot long seed of a Sky Leaf, as yet, still dormant. Contact with moist soil should bring the seed to life, although the young that would become immediately available would not be capable of much other then basic flight from tree to tree for one person hanging on from below.

- Spells -

- Ze’am’ - This is a basic scripture spell requiring only a few movements of the fingers and the utterance of the word “Ze” (calming). This spell does exactly as it’s name sake, Ze’am’ calming thoughts. It calms the target in a minor way. This is most easily useful against creatures with less willpower, such as unintelligible beasts, or the dim witted. The weaker the will, the greater the effect. Therefore this spell is relatively weak against humanoids, but can turn a raging hornet into a creature that would not hurt another to save its life.

- Racial Abilities -

- Skills -

- Weapon Skill - Il’NiNil is graced with some ability with knives and wooden spears. Although not as talented as most Lar’K’Leth, H’mor’ain is perfectly capable of hunting with his knives, throwing them with good proficiency. His main combat skill when not mounted using a spear is his ability to deflect melee attacks with his knives. When mounted his spear use is decent, amplified by the leaping Springsteed.

- Lathrandar Knowledge - As a breeder and rider of certain beasts, Il’NiNil has an expansive knowledge of the fauna and flora of Lathrandar, not limited, but specialised in, the mounts of the Lar’K’Leth. This knowledge makes him, even compared to other Lar’K’Leth, very well versed. At any given time H’mor’ain is likely to be the most knowledgeable in the room about Lafthandar wildlife.
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Andanin
post Jan 8 2010, 11:04 AM
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Mine.
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Paladin
post Jan 8 2010, 09:06 PM
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Mine.
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Andanin
post Jan 10 2010, 12:18 AM
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Ok, since you already have 2 skills and a spell, no racial for you. Now go play in the forest!

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Paladin
post Jan 10 2010, 02:47 AM
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Approved, Moved, Closed.
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