Magic Information

The Healer Sect is relatively straight-forward. Utilizing magic specifically aimed at healing, it is the power of the Healing Sect to mend wounds, and help the sick. It is not beyond a Healer's power to seal wounds, regrow limbs, or even cure disease, sickness, and stave off death.

Being what they are, all Healers tend to be immune to most illness and plague, though there are noticeable differences such as the Red Pox, a contagion crafted by the Corrupter himself, and some very rare jungle poisons. And even then, what would kill a normal person will just tend to make a Healer feel a bit drowsy and sick.
Forbidden Magic
Like all of the Recognized Forms of Magic, Even Healing Magic is a method for incredibly powerful spells to be cast, and thus, has it's own Forbidden Magic. Locked away by the Magus Council, these Spells are too powerful for any but the most stalwart of heroes to wield.

Sect Political Information

The Healers, as a Sect, foster deliberately good relations with the others, with the exception of the Dark Sect. Though no true Healer would refuse even a Dark Wizards plea for aid, they do not go out of their way to assist them in the same manner that they would with the other Sects.

The Symbol for the Healer Sect is the Red Crucifix of Lady Javersith.

General Allies: Guardian, Order, Life
General Hostilities: No open hostilities
Main Goals of the Healer Sect:
- Increase it's Power Base
- Increase it's knowledge
- To heal and help all in need

Racial Magic Users: Fairies